RING IN A HEALTHY AND ACTIVE NEW YEAR WITH WII FIT U FOR WII U
Nintendo Teams up with Celebrity Trainer Kathy Kaehler for the "Wii Fit U Challenge"
REDMOND, Wash., Jan. 2, 2014 – It's a new year. Why not start it off with a new "U"? On Jan. 10, the retail version of Wii Fit U for Wii U hits stores, just in time to help people get started on their New Year's resolutions to be more active and get fit. But Wii Fit U doesn't require heavy equipment or expensive gym memberships. With Wii Fit U, users can get active by navigating a luge course, spraying a water hose, bouncing on a giant trampoline and even grabbing the new Fit Meter to continue their workouts on the go. Fitness doesn't get any more fun than this.
"Wii Fit U makes fitness fun. It's as simple as that," said Scott Moffitt, Nintendo of America's executive vice president of Sales & Marketing. "Wii Fit U is a great option for busy moms and families who want to stay active in the comfort of their own homes – which is perfect during the cold winter months."
Wii Fit U allows users to discover fun new ways to get up and get moving using their Wii U console and Wii Balance Board accessory. The game features some of the best activities from the original Wii Fit and Wii Fit Plus games, as well as new activities that incorporate the Wii U GamePad controller. Wii Fit U bundles also come packaged with a new activity meter called the Fit Meter, which is designed to sync up with the game and track daily routines.
People can carry the Fit Meter with them anywhere they go, and then easily sync it to their Wii Fit U profiles to track daily activities like steps taken and calories burned. If the user doesn't reach the calorie target, the game will propose a variety of Wii Fit U exercises to help bridge the gap. All members of the family can even own their own Fit Meter, allowing them to create their own profiles and compare their fitness progress and activities with each other. (The Fit Meter can be purchased separately at a suggested retail price of $19.99.)
In addition to the retail launch of the game on Jan. 10, Nintendo is partnering with celebrity trainer and fitness expert Kathy Kaehler, who has trained celebs such as Jennifer Aniston, Drew Barrymore, Kim Kardashian, Cindy Crawford and Julia Roberts. Kaehler's Wii Fit U Challenge encourages Wii U owners to incorporate Wii Fit U into their busy lives and to continue to stay active throughout the entire year.
"As a mom of three kids, I know how difficult it can sometimes be to find time to go to the gym," Kaehler said. "The exercises in Wii Fit U are designed to accommodate busy schedules and can be accomplished throughout the day. Plus, it's a fun activity for the entire family."
Wii Fit U is the most customizable and shareable game in the series. Users can create their own personalized workouts or select from multiple recommended workouts based on their fitness goals. These workouts can even be tracked using Miiverse (broadband Internet access is required). Members of these Miiverse gym communities can view their favorite workouts, as well as track popular activities and total community calories burned.
Wii Fit U requires the use of the Wii Balance Board accessory. A bundle that includes the Wii Fit U game, a Wii Balance Board accessory and the Fit Meter accessory will be available in stores at a suggested retail price of $89.99. For those who already own a Wii Balance Board, an additional bundle with the Wii Fit U game and Fit Meter will be available in stores at a suggested retail price of $49.99. In addition, a one-month free trial of the full game experience can also be downloaded in the Nintendo eShop until Jan. 31. Users that download this free trial can keep the full game permanently by purchasing and syncing a Fit Meter.
For more information about Wii Fit U, visit http://wiifitu.nintendo.com.
Remember that Wii U features parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/wiiu.
About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U™ and Wii™ home consoles, and Nintendo 3DS™ and Nintendo DS™ families of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.1 billion video games and more than 659 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy™, Game Boy Advance, Nintendo DS, Nintendo DSi™ and Nintendo DSi XL™, Super NES™, Nintendo 64™, Nintendo GameCube™ and Wii systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, please visit the company's website at http://www.nintendo.com.