E3 2013 Preview: The Legend of Zelda: A Link Between Worlds is a game to look forward to
June 13, 2013 - Written by Mark Fajardo of JustPushStart.com
When it comes to a classic The Legend of Zelda game, I must say that Link of the Past is the one that stands out the most. Over a decade following its release, Nintendo finally decided to give the game a true sequel on the Nintendo 3DS and carry the name: A Link Between Worlds. At first glance, the game will give some nostalgic moments to a lot of Zelda fans who have played the game. Playing through it gives a lot of good memories back when it was out and I’m sure with the game coming out this year, it’s the game everyone will be looking forward to get.
Visually, A Link Between Worlds has the same playing style as the original. The camera angle is somewhat on the birds eye view where we see Link’s head and a portion of his body. The build that I got to play was divided into two sections; one is where I got to play in the field and the other in dungeons.
The way the game is laid out this time in the sequel is almost the same as the original. You see the grasses that you can cut, and those who have played the original before will see somewhat of a familiar area in the game that I’m sure fans have explored in the original. The green slime blobs that we used to fight will make a return, especially those knights with a shield that stops your way. The area that I got to play is a small one, but it sure is enough to give me the original feeling when I played the original over a decade ago. Was it a good thing? Definitely as it really feels a true sequel that Zelda fans have been waiting for.
As for the dungeons, the puzzles and the traps will show some sort of similarities to the original too. The challenge is still there and getting around with it will take some time to get used to. Expect to pull pots to go from one way or another. Sometimes, you will dodge stuff to get out from the game. Combat wise, it’s more of a hack and slash thing, but one improvement they implemented in the sequel is the ability to use three weapons at a time. Unlike in the original, you have to press stuff to switch from the bow to the sword and three weapons will be placed in the Y, X, and B button. The weapons that I got to use was a Master Sword, a Bow, and a hammer when it pounds enemies, they get stunned in an instant.
Remember the time when if you hold the sword button long enough, Link will do a 360 degree slash? Unfortunately it was not in the game at all. However, with Link using the Master Sword, he is now able to do a sonic wave attack to enemies within a distance, which is helpful against enemies that are hard to get close to.
Overall, the experience with The Legend of Zelda: A Link Between Worlds is a fantastic experience. It’s really something to look forward to this year, especially the fans who have played the original.