Category: Nintendo Game Cube

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Issue time12:42:19 pm, by PPNSteve Email 1040 views
Categories: Fun, In real life, News, Console Gaming, Nintendo Game Cube

Could it be that Netflix will finally find its way on to the Nintendo Wii (currently the only console without the rental streaming service)? There’s been rampant speculation about a deal in the works since October of last year.NetFlix

In an interview with Peter Kafka at CES, CEO Reed Hastings never mentioned the Wii, but he did say that the chances of Netflix on Nintendo are “excellent.”

That’s certainly welcome news as Netflix could use a little positive press following a week full of scrutiny. The company has faced a barrage of bad press after it was revealed that that the online video rental company would delay Warner Bros. new release rentals by 28 days, but the only caveat to the rumor was that Netflix may be waiting for Nintendo's next-gen product. In any case, it's not a confirmation, but it's close—Wii people, don't let your hopes for native Netflix die quite yet.

[via Gizmodo]


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Issue time01:35:39 pm, by PPNSteve Email 564 views
Categories: Announcements, Fun, In real life, News, Nintendo Wii, Nintendo Game Cube

New Super Mario Bros. Wii Launch Event

On Nov. 14, the Nintendo World store in New York's famed Rockefeller Plaza was transformed into the Mushroom Kingdom, filled with interactive gaming stations, costumed characters, trivia challenges, prize giveaways (while supplies last) and a live gameplay tournament highlighting the game's new multiplayer capabilities. The event also featured a one-of-a-kind Super Mario Bros. Museum filled with memorabilia pulled from Nintendo's archives that chronicles Mario's history and cultural impact over nearly 25 years.

New Super Mario Bros. Wii Launch Event
Eager fans of all ages flock to the Nintendo World store in New York on Nov. 14, 2009, to be among the first to experience the New Super Mario Bros. Wii game, the highly anticipated title that lets up to four people play together for the first time in the beloved franchise's history. New Super Mario Bros. Wii launches on Nov. 15, 2009, for the Wii console.

New Super Mario Bros. Wii Launch Event
Consumers play the New Super Mario Bros. Wii game at the Nintendo World store in New York on Nov. 14, 2009. New Super Mario Bros. Wii, the highly anticipated next chapter of the beloved Super Mario Bros. series, launches on Nov. 15, 2009.

New Super Mario Bros. Wii Launch Event
Consumers play the New Super Mario Bros. Wii game at the Nintendo World store in New York on Nov. 14, 2009. New Super Mario Bros. Wii, the highly anticipated next chapter of the beloved Super Mario Bros. series, launches on Nov. 15, 2009.

New Super Mario Bros. Wii Launch Event
Devoted fans pose with Mario to celebrate the launch of the New Super Mario Bros. Wii game at an event held at the Nintendo World store in New Yor. The highly anticipated title, which lets up to four people play together for the first time in the beloved series? history, launches on Nov. 15, 2009, for the Wii console.

New Super Mario Bros. Wii Launch Event
Kit Ellis, Nintendo of America's manager of public relations, congratulates Justin V., from New York, for winning a New Super Mario Bros. Wii gameplay tournament at the Nintendo World store in New York, on Saturday, Nov. 14, 2009. Justin bested more than 100 opponents in a tournament that gave fans the chance to experience the highly anticipated game before it hits store shelves. New Super Mario Bros. Wii launches Nov. 15, 2009, for the Wii console.

New Super Mario Bros. Wii Launch Event
Brothers Joshua B., left, and Nathan dress as their favorite Nintendo characters to celebrate the launch of the New Super Mario Bros. Wii game at an event held at the Nintendo World store in New York. The highly anticipated title, which lets up to four people play together for the first time in the beloved series? history, launches on Nov. 15, 2009, for the Wii console.

New Super Mario Bros. Wii Launch Event
Eager fans of all ages flock to the Nintendo World store in New York on Nov. 14, 2009, to be among the first to experience the New Super Mario Bros. Wii game, the highly anticipated title that lets up to four people play together for the first time in the beloved franchise's history. New Super Mario Bros. Wii launches on Nov. 15, 2009, for the Wii console.

Launched today, Nov. 15, 2009, New Super Mario Bros. Wii adds an exhilarating new chapter to the beloved franchise. Designed exclusively for the Wii™ console, it allows as many as four players to enjoy the action simultaneously for the first time in the history of the series, working together to rescue Princess Peach™ from the devious Bowser™. The game combines classic side-scrolling gameplay with brand new features and updated graphics, appealing to series fans and newcomers alike.
images © 2009 Nintendo.


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Issue time01:46:38 am, by PPNSteve Email 1081 views
Categories: Announcements, Fun, In real life, News, Handheld Gaming, Nintendo Wii, Nintendo Game Cube, Nintendo DS

NINTENDO'S WII PLAY SURPASSES 10 MILLION UNITS SOLD IN THE UNITED STATES

WiiPlayMarch 19, 2009 - Wii Play™, a collection of nine mini-games, has now sold more than 10 million units in the United States alone since its debut in February 2007, according to figures released today by the independent NPD Group, which tracks video game sales in the United States. Wii Play, now the top-selling software on all consoles and portable systems in the United States, comes packaged with a Wii Remote™ controller.

"Wii Play mini-games are fun and they get people playing together," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "Even if you believe people are buying Wii Play solely for the controller, that indicates that there are now more than 10 million people who have an extra Wii Remote controller in their homes. When added to the 12.7 million Wii Remote controllers that have sold separately, this reinforces the growing 'social gaming' trend we have been seeing where friends and family use their Wii games as a social hub – both in person and online."

Wii™ system sales were up about 74 percent over February 2008, and Wii and Nintendo DS™ finished February as the top-selling hardware systems. Wii sold nearly 753,000, bringing its lifetime U.S. sales to nearly 19 million, while Nintendo DS sold nearly 588,000 for a lifetime U.S. total of nearly 29 million.

Nintendo DS™ demonstrated continued strength, as "evergreen" games like Mario Kart™ DS (launched November 2005) and New Super Mario Bros.™ (launched May 2006) again placed among the top sellers for February. The strong showing for Nintendo DS hardware and software demonstrates continued consumer interest in the portable system as the United States preps for the April 5 launch of the Nintendo DSi™ system, the third iteration of the hardware.

Five games made for Nintendo systems finished in the top 10 best-sellers of February. These include Wii Fit™ at No. 1 with nearly 644,000 sold, Wii Play at No. 2 with nearly 386,000 sold, Mario Kart™ Wii at No. 6 with nearly 263,000 sold, Mario Kart DS at No. 8 with nearly 145,000 sold and New Super Mario Bros. at No. 9 with more than 144,000 sold.

Third-party Wii and Nintendo DS games also posted strong sales, with titles from LucasArts, Ubisoft, Majesco, Disney Interactive Studios, Electronic Arts and Activision/Blizzard all placing in the top 30 for the month.

For more information about Nintendo, please visit www.Nintendo.com.


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Issue time10:26:16 am, by PPNSteve Email 415 views
Categories: In real life, News, Nintendo Wii, Nintendo Game Cube

NINTENDO PREVAILS IN WII PATENT LAWSUIT

U.S. District Court Judge Says No Need for Jury Trial

NintendoREDMOND, Wash., March 16, 2009 – A U.S. District Court judge has summarily dismissed a patent-infringement lawsuit against Nintendo brought by Fenner Investments Ltd. Fenner had alleged that the Wii™ console and its controllers, as well as the Nintendo GameCube™, infringed on one of its patents (U.S. Patent No. 6,297,751). Judge Leonard Davis of the U.S. District Court in Tyler, Texas, dismissed the case on Monday, and ruled that there was no need for a jury trial.

"We are very pleased with the court's decision," said Rick Flamm, Nintendo of America's Senior Vice President, Legal & General Counsel. "Nintendo has a long history of developing innovative products while respecting the intellectual property rights of others. We also vigorously defend patent lawsuits when we firmly believe that we have not infringed another party's patent, despite the risks that this policy entails. I would like to express our sincere appreciation for the tireless efforts of our legal team, which represented us so well."

For more information about Nintendo, visit www.Nintendo.com.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ and Nintendo DS™ systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 2.8 billion video games and more than 485 million hardware units globally, including the current-generation Wii and Nintendo DS, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com.


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Issue time11:28:34 am, by PPNSteve Email 281 views
Categories: Announcements, Fun, In real life, News, Console Gaming, Nintendo Wii, Nintendo Game Cube

PIKMIN AND MARIO POWER TENNIS LEAD NINTENDO'S NEW PLAY CONTROL! LINEUP

New Series Brings Nintendo GameCube Favorites to Wii with Enhanced Motion Controls

REDMOND, Wash., March 9, 2009 – Unique motion-sensing controls have already helped to make Wii™ the nation's top-selling video game console. With today's launch of the New Play Control! series from Nintendo, Wii owners can use those same fun, intuitive controls to discover – or rediscover – some of the coolest and most well-received games made famous on the Nintendo GameCube™ system, each updated with a new wireless, active control scheme and a widescreen presentation.New Play Control! Pikmin™

New Play Control! Pikmin™ and New Play Control! Mario Power Tennis™ are the first two games in this new series, taking all the action and imagination of the originals and giving them a new control scheme. Not only do both new games make use of Nintendo's simple-to-use Wii Remote™ controller, but they're also presented for the first time ever in an eye-pleasing 16:9 widescreen format.

“On all of its platforms, Nintendo has consistently delivered irresistible games that fans can enjoy for years on end,” said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. “With the New Play Control! series, we're giving Wii users new ways to tap into some great titles using the latest and greatest controls.”

New Play Control! Pikmin puts players in the role of Captain Olimar, a space traveler who's stranded on a strange alien planet. Only an army of quirky creatures called Pikmin can help him repair his ship and survive the elements. With New Play Control! enhancements, players can now maneuver and command up to 100 Pikmin with a point of the Wii Remote controller, dodging obstacles and foes while working toward a heroic escape. Visit www.Pikmin.com to learn more.

New Play Control! Mario Power Tennis™
The wild multiplayer action of the Nintendo GameCube™ hit, Mario Power Tennis™,
returns with added Wii controls and widescreen presentation.

New Play Control! Mario Power Tennis finds Nintendo's superstar plumber storming the court for some outrageous tennis action, joined by a roster of his unpredictable pals. Building on the skills they've honed with the Wii Sports™ video game, players can now use the Wii Remote controller like a tennis racket to make characters hit forehand or backhand, applying spin and charging up to perform devastating special moves. Seasoned pros can even attach the Nunchuk™ controller for added precision as they play their way through traditional matches, mini-games and crazy Gimmick Courts. Visit www.MarioTennis.com to learn more.

Forthcoming New Play Control! titles include New Play Control! Donkey Kong™ Jungle Beat™, scheduled for release on May 4. Whereas the original version had players beating on a pair of bongos to drive Donkey Kong through wild jungle activities, the New Play Control! edition lets players use the Wii Remote and Nunchuk controllers to enjoy the game's rollicking rhythmic challenges.

Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit Wii.com.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ and Nintendo DS™ systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 2.8 billion video games and more than 485 million hardware units globally, including the current-generation Wii and Nintendo DS, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com.


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