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Archives for: February 200902/26/09
02:11:54 pm, by PPNSteve Categories: Announcements, Fun, In real life, News, Console Gaming, Handheld Gaming, Nintendo Wii, Nintendo DS NINTENDO'S VIDEO GAME LINEUP DEMONSTRATES GAMING DIVERSITY New Games Announced for Nintendo Systems REDMOND, Wash., Feb. 26, 2009 – While everyone is still buzzing about the upcoming April 5 launch of the Nintendo DSi™ system, video game fans will have plenty of great games and experiences to keep them busy. Nintendo has an extensive, diverse library of about 120 games on the way for both the Wii™ and Nintendo DS™ systems. Upcoming Nintendo-published video games for Wii include: Excitebots™: Trick Racing has elements that make it one of the more unique racing games on the market. It launches April 20 and lets everyone in the family use the Wii Wheel™ accessory in unique and changing environments, play fun minigames and perform crazy tricks in a game that builds on the Excitebike™ and Excite Truck™ franchises. Donkey Kong® Jungle Beat™, originally made for the Nintendo GameCube™ system, launches May 4 with newly added motion controls. It's the latest in Nintendo's New Play Control! series of games. Punch-Out!!™ launches May 18 and brings back all of the fun of the beloved, classic NES® game that thrilled players in the early 1990s. Boxers battle as iconic hero Little Mac as they fight their way through a cast of new and familiar boxing opponents on their quest to win the coveted WVBA (World Video Boxing Association) Championship Belt. Nintendo's downloadable WiiWare service continues to be a showcase for new games, new concepts and new ideas. A selection of upcoming titles includes:
Great titles are also on the way for the portable Nintendo DS system. Some Nintendo-published video games for Nintendo DS include: Rhythm Heaven™ is an infectious video game that has been a huge hit in Japan. Players tap and slide the stylus on the touch screen in time to the beat. This fun, stylized game launches April 5. A new entry in the Personal Trainer series is Personal Trainer™: Walking, which launches May 25. Personal Trainer: Walking tracks users' progress and makes going for a walk a little more fun. It comes with two pedometers that users can wirelessly connect to their Nintendo DS system when they return home. In The Legendary Starfy™ game, which launches June 8, players dive into a spectacular undersea adventure with Starfy, the legendary hero of Pufftop. Players swoop into enemies like a shooting star, glide over bottomless chasms and transform into powerful creatures to help a mysterious, bunny-eared visitor find his lost memory. In recent weeks, multiple third-party publishers have announced plans to boost their support of Nintendo systems. Between now and June, Nintendo fans will enjoy games like: The Conduit™, a first-person shooter from Sega that pits players against a terrifying group of alien invaders intent on taking over a futuristic Washington, D.C.; EA SPORTS Active™, a Wii exclusive from Electronic Arts that offers players fun, easy-to-learn exercises and activities that users can do with family and friends; and Tiger Woods PGA TOUR® 10, the newest iteration of the popular golf game from Electronic Arts that lets players hit the links to prove their driving and putting prowess. Below is a partial list of upcoming games for Wii and Nintendo DS. Note that game titles and launch dates are subject to change. Wii 2K Sports Activision Aksys Games Atari Capcom Entertainment Inc. Codemasters Inc Conspiracy Games Deep Silver, Inc. Disney Interactive Studios Electronic Arts Hudson Entertainment Konami Digital Entertainment, Inc. LucasArts NAMCO BANDAI Games America Inc Nintendo SEGA of America Southpeak Interactive Zoo Games, Inc. Nintendo DS 2K Sports Activision Activision/RedOctane Aksys Games Aspyr Media, Inc. Atari Atlus U.S.A., Inc. Capcom Codemasters Inc Deep Silver, Inc. Disney Interactive Studios DreamCatcher Electronic Arts Hudson Entertainment KOEI Konami Digital Entertainment, Inc. LucasArts Majesco Entertainment MumboJumbo Nintendo PopCap Games, Inc. Rockstar Games Southpeak Interactive THQ Ubisoft Valcon Games Zoo Games, Inc. For more information about Nintendo games and hardware, visit www.Nintendo.com. About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ and Nintendo DS™ systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 2.8 billion video games and more than 485 million hardware units globally, including the current-generation Wii and Nintendo DS, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com. 02/25/09
12:11:38 pm, by PPNSteve Categories: Announcements, In real life, News, Console Gaming, Handheld Gaming, Nintendo Wii, Nintendo DS NINTENDO ASKS U.S. TRADE REPRESENTATIVE TO HELP COMBAT GLOBAL VIDEO GAME PIRACY Nintendo Calls Out Brazil, China, Korea, Mexico, Paraguay and Spain REDMOND, Wash., Feb. 25, 2009 – Nintendo has outlined a list of countries around the globe that remain leaders in denying adequate and effective protection of video game products. In its annual comments to the U.S. Trade Representative under the "Special 301" process, Nintendo has singled out countries where piracy is rampant and has asked the United States to take further steps to combat it. Nintendo reports that piracy of its most popular products, the Nintendo DS™ and Wii™ systems, has increased during the year. Nintendo attributes this increase to the availability of circumvention devices, such as "game copiers" and "mod chips." These devices skirt the product security embedded in Nintendo's famous products and enable the play of illegal Nintendo software.
Below is a summary of Nintendo's filing: PEOPLE'S REPUBLIC OF CHINA: China continues to be the hub of production for counterfeit Nintendo video game products. The number of online shopping sites in China selling infringing Nintendo products is increasing, and help is needed by the government to curtail the growth of these illegal marketplaces. These products are sold both inside China and to the world, including our key market in the United States. Chinese customs officials must stop shipments of game copiers and other infringing products out of China, and China should work in the coming year to eliminate barriers to its enforcement laws. REPUBLIC OF KOREA: Internet piracy in Korea continues to increase, as does the availability of devices that get around product security and allow for the play of illegal Nintendo software. A massive customs raid of 10 premises that resulted in the seizure of more than 75,000 game copiers at the beginning of 2009 is a positive sign the government is serious about enforcement. Nintendo is pleased with Korea's consistent customs seizures, and courts are now starting to hold distributors of circumvention devices, such as game copiers, accountable. The Korea-U.S. free trade agreement is important to all intellectual property rights holders. BRAZIL: Federal anti-piracy actions are not reducing piracy in Brazil, and local enforcement efforts are weak. Efforts to prosecute for piracy are virtually nonexistent. Customs and border control agents failed to seize a single shipment of Nintendo video game products in Brazil in 2008. Internet piracy is increasing with no legal infrastructure in place to respond to the threat it poses to rights holders. High tariffs and taxes also constitute market barriers for legitimate video game products. MEXICO: Anti-piracy actions by the Mexican government in 2008 were wholly inadequate. The Mexican government must recognize the seriousness of the piracy problem and start using existing enforcement tools. Mexico's participation in negotiating the Anti-Counterfeiting Trade Agreement is encouraging, but enforcement efforts need to move forward now. The willingness of Mexican customs and Mexican postal service workers to be trained by trademark owners was a positive sign in 2008. SPAIN: The availability of game-copying devices in Spain is alarming. Internet sites offering game-copying devices and illegal Nintendo software are widespread and must be addressed. Nintendo asks that the Spanish government implement laws protecting the creative copyright industry and enact laws against Internet piracy. Nintendo considers education a priority in its fight against piracy in the European Union. Customs authorities play an important role in enforcing intellectual property rights, and Nintendo is seeing positive signs in this area. Nintendo is pleased about recent steps taken by the Spanish National Police against distributors of game copiers. PARAGUAY: Corruption continues to hamper anti-piracy efforts. Nintendo's anti-piracy actions in Paraguay show that illegal goods are imported and also locally produced. Border controls are key to decreasing piracy, and the revised criminal code will increase penalties against those distributing circumvention devices in Paraguay. For more information about Nintendo, visit www.Nintendo.com. About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ and Nintendo DS™ systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 2.8 billion video games and more than 485 million hardware units globally, including the current-generation Wii and Nintendo DS, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com. NINTENDO AND MATHCOUNTS GIVE MATH A MAKEOVER Middle School Clubs Nationwide Can Win Nintendo DS and Personal Trainer: Math REDMOND, Wash., Feb. 25, 2009 – Nintendo is trying to give mathematics a makeover by partnering with MATHCOUNTS, a nonprofit organization that promotes math education. Between now and March 25, MATHCOUNTS is challenging its middle school math clubs across the country to boost their membership in a quest to win Nintendo DS™ systems and copies of the new Personal Trainer™: Math software. MATHCOUNTS is a national enrichment, coaching and competition program that promotes mathematics at more than 48,000 middle schools in every U.S. state and territory. Personal Trainer: Math plays on the portable Nintendo DS system and includes more than 40 fun, fast-paced math exercises, from basic addition and subtraction to more extensive multiplication tables and calculation ladders. Up to 16 players with Nintendo DS systems can wirelessly race to finish their problems, even if only one player has a game card. Nintendo will provide Nintendo DS systems and an equal number of Personal Trainer™: Math software to MATHCOUNTS. How many? (2 x 4 x 5 x 2)! You figure it out. As an incentive to get clubs to participate and increase membership, MATHCOUNTS will randomly select four schools with at least 12 participating students in their MATHCOUNTS Club Programs to each receive 20 Nintendo DS systems and 20 copies of Personal Trainer: Math.
For details about the program and more information about MATHCOUNTS, visit www.mathcounts.org. For more information about Personal Trainer: Math, visit www.PersonalTrainerMath.com. For more information about Nintendo, visit the company's Web site at www.nintendo.com. About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ and Nintendo DS™ systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 2.8 billion video games and more than 485 million hardware units globally, including the current-generation Wii and Nintendo DS, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com. 02/23/09
03:39:39 pm, by PPNSteve Categories: Announcements, Fun, News, Console Gaming, Nintendo Wii WII-KLY UPDATE: ONE WIIWARE GAME AND THREE VIRTUAL CONSOLE GAMES ADDED TO WII SHOP CHANNEL Feb. 23, 2009 - Hang onto your hats – and your Wii Remote™ controllers – as we unveil a set of exciting firsts for the Wii™ Shop Channel this week. For starters, the new Onslaught™ marks the first-ever first-person shooter to be released via the WiiWare™ service. Using the intuitive wireless controls Wii is known for, the game puts players at the center of a pulse-pounding adventure that fans of futuristic sci-fi and multiplayer action will love. The other big news this week is the hotly anticipated launch of Commodore® 64 game titles on Virtual Console™. Starting with two classic martial arts games and an awesome car racing title, we're thrilled to add yet another old-school gaming platform to the mix. Virtual Console already offers classic games that originally appeared on a variety of platforms, and with the addition of Commodore 64, Wii owners can expect even more vintage games to rediscover and enjoy. (Congratulations to those of you who deciphered our hidden hints in last week's Wii-kly Update – you'll find a key to all the clues at the end of this installment.) Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are: WiiWare
Virtual Console
As promised, here's a list of the Commodore 64-related clues that were embedded in last week's newsletter:
For more information about Wii, please visit www.wii.com. 02/18/09
01:39:16 pm, by PPNSteve Categories: Announcements, Fun, In real life, News, Handheld Gaming, Nintendo DS NINTENDO DSI LAUNCHES APRIL 5 IN THE UNITED STATES New Portable System Offers Customized Gaming Experiences
Some features that will be built into the system and ready to enjoy upon purchase include the Nintendo DSi Camera, Nintendo DSi Sound and Nintendo DSi Shop. The most noticeable feature of the slim Nintendo DSi system is its two cameras – one camera is on the external body, and the second one points at the user when the device is flipped open. As the first truly interactive digital camera in a video game system with 10 different interactive "lenses" that can manipulate your photos, the Nintendo DSi Camera offers an easy way to take and share your photos with family and friends. The cameras also present people with unprecedented ways to interact with their games while giving developers a new tool to devise creative games and experiences. If the touch screen gave Nintendo DS a sense of feel and the microphone allowed it to hear, the two cameras give Nintendo DSi the sense of sight. ![]() Some features that will be built into the system and ready to enjoy upon purchase include the Nintendo DSi Camera, Nintendo DSi Sound and Nintendo DSi Shop. The most noticeable feature of the slim Nintendo DSi system is its two cameras – one camera is on the external body, and the second one points at the user when the device is flipped open. Another enhanced feature is the Nintendo DSi Sound application, which serves as both an interactive voice recorder and music player that allows users to play with their music while they listen to it. Users can access different audio filters or control the pitch and speed of recorded voice or music files to alter voices or change the tempo of a song. The mic is located between the two screens when the device is flipped open, and there is also a stereo headphone output that lets users listen to music saved on an SD card, even with the screen shut. In the world of software, Nintendo DSi will be the platform for the most relevant and fun on-the-go games and applications. The Nintendo DSiWare™ application will populate Nintendo DSi with software that can be downloaded using Nintendo DSi Points directly to the portable system, just as WiiWare™ has with Nintendo's Wii™ console. Developers big and small are invited to create software that makes use of the properties and functions of the hardware. Nintendo DSiWare games and applications will be available at a range of values, starting at 200 points. In addition to downloadable games, Nintendo DSi is able to play games made specifically for the system and sold at retail. The system can also play most Nintendo DS™ games, and will have access to a library of more than 850 titles originally made for that system.
Additional features and news of Nintendo DSi will be revealed as April 5 approaches. For more information about Nintendo DSi, visit www.nintendodsi.com. About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ and Nintendo DS™ systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 2.8 billion video games and more than 485 million hardware units globally, including the current-generation Wii and Nintendo DS, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com. |